Wednesday, September 10, 2014

[3dprint] IceSL Alpha 5_4

We just released a new version of IceSL (5_4).

IceSL now runs on most OpenGL 4.2+ hardware (NVidia, AMD, Intel HD). The release fixes a number of issues; here is the change log:
  • Improved dense infilling (no gaps)
  • Added support for SVG (see manual).
  • Fixed bug with save/load of '.ice' format when the scene contains scripts.
  • Improved cutting tool.
  • An on-screen message is now displayed when the view cannot be rendered (inside object box).
  • Fixed a rare bug producing a wrong bounding box for the object.
  • Fixed a rare bug creating an invalid skirt.
Join us on the Google Group to discuss IceSL!

No comments:

Post a Comment